So as we have been discussing in the Discord server, UndyingNephalim has been considering to abandon the Medieval II engine for 0 AD, and the more time passes the more likely the game will be ported (as of the moment of writing it's pretty inevitable).
The 0 AD engine doesn't fight with you every other day (unlike the M2TW one), and it is possible to implement a lot of crazy ideas that you will never see in M2, including but not limited to:
- No more faction cap, all expansions can be consolidated to one, so we can have matches like Gohma vs Empire of Bellum vs Clock Town vs Oorgath, among others. The Oocca will also become playable.
- No more unit cap. Each faction is likely to receive at least a few new units. Most of the planned wild animals …